Text3D
Inherits from DynamicInstance
Text3D allows for placement of text in the world.
Summary
Properties
Color:ColorFaceCamera:boolFont:TextFontPresetFontSize:floatHorizontalAlignment:HorizontalAlignmentText:stringVerticalAlignment:VerticalAlignment
Properties
Color
Text3D.Color: Color
Specifies the color of the text.
Example
-- Sets the text color to a random color
text.Color = Color.Random()
FaceCamera
Text3D.FaceCamera: bool
Determines whether or not the text should be facing the camera or not.
Example
text.FaceCamera = true
Font
Text3D.Font: TextFontPreset
Specifies the font of the text (using the TextFontPreset enum)
FontSize
Text3D.FontSize: float
Specifies the size of the font.
Example
text.FontSize = 64
HorizontalAlignment
Text3D.HorizontalAlignment: HorizontalAlignment
Specifies the horizontal alignment of the text.
Example
text.HorizontalAlignment = HorizontalAlignment.Left
Text
Text3D.Text: string
Specifies the text to display.
Example
text.Text = "Hello world!"
VerticalAlignment
Text3D.VerticalAlignment: VerticalAlignment
Specifies the vertical alignment of the text.
Example
text.VerticalAlignment = VerticalAlignment.Middle