Seat
Inherits from Part
Seats are parts the player can sit on.
Summary
Properties
Events
Properties
Occupant
Seat.Occupant: Player
The player that is currently sitting in this seat.
Example
seat.Occupant:Unsit()
Events
Sat
Seat.Sat(player: Player)
Parameters:
| Parameter | Type | Default | Description |
|---|---|---|---|
player | Player | - |
Fires when a player sits in the seat.
Vacated
Seat.Vacated(player: Player)
Parameters:
| Parameter | Type | Default | Description |
|---|---|---|---|
player | Player | - |
Fires when a player leaves the seat.