Lighting
Inherits from Instance
Lighting is responsible for controlling the state of the lighting in the place. It provides many different options for creators to enhance and fine-tune the visuals of their worlds.
Not Creatable ServiceSummary
Properties
AmbientColor:ColorAmbientSource:AmbientSourceSunBrightness:floatSunColor:ColorShadows:boolean
Details
Lighting may contain objects such as ImageSky, GradientSky, SunLight to change the look of the sky.
Lighting can also store other lights that are visible in the Environment, however it is recommended to store these lights inside of the Environment.
Properties
AmbientColor
Lighting.AmbientColor: Color
Determines the color of the ambient light. Ambient light is light that is not coming from any particular direction, and is used to simulate light bouncing off of surfaces.
This property is only used if AmbientSource is set to AmbientSource.AmbientColor.
AmbientSource
Lighting.AmbientSource: AmbientSource
Determines the source of the ambient light
SunBrightness
Lighting.SunBrightness: float
Determines the brightness of the sun
SunColor
Lighting.SunColor: Color
Determines the color of the sun. This affects the color of the ambient lighting in the environment.
Shadows
Lighting.Shadows: boolean
Determines whether or not shadows are enabled