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Decal

Inherits from DynamicInstance

Decals are objects that can have an image texture and are placed in the world.


Summary

Properties


Properties

Color

Decal.Color: Color

Determines the color of the decal.


ImageType

Decal.ImageType: ImageType

The type of image to be used.


ImageID

Decal.ImageID: int

Specifies the image asset ID of the decal.

Example

game["Environment"]["Decal"].ImageID = 11643

TextureOffset

Decal.TextureOffset: Vector2

The offset of the texture on the decal.


TextureScale

Decal.TextureScale: Vector2

The scale of the texture on the decal.

Example

game["Environment"]["Decal"].TextureOffset = Vector2.New(0, 0)

CastShadows

Decal.CastShadows: bool

Determines whether or not the decal should cast shadows.